Summer 2018. A VR Research initiative, developed by 8 student researchers for the HTC Vive. The project is funded by Verizon, and sponsored by the Entertainment Technology Center.

VR Home is a research project that explores the extensions of the home into location-based VR, currently as single user experiences. Over the summer, we defined design and research objectives, built and iterated on 4 prototypes, and held playtesting sessions to inform our decisions.

My roles: I worked to determine the research goals, defined architecture and interaction design and provided art direction for the project overall, including creating concept art and 3D assets. I also worked on the narrative content.

Collaborators: Jessica Cao, Jacqui Fashimpaur, Anna Henson, Kai Kuehner, Rachel Rodgers, Jeena Yin, Sabrina Zhai

MEDITATION — a study on comfort


COLLECTION — a study on personalization and curation


HEARTH — a study on continuity and co-presence