THE HOLLOW

 

Fall 2018. Adventure Path for Tabletop Roleplaying Game: Call of Cthulhu. Developed by Team Lucid.

In The Hollow, you embark on a chilling adventure to save the world from the destruction, starting from the streets of 1890s London to the icy cultist-dominated town of Alta, Norway.

My Roles. Story Design: I worked towards defining the story and headed Chapter 3 of the Hollow. Art Direction: I oversaw visual design of the project, and produced character illustrations for the characters.

Team Lucid: Adela Kapuscinska, Erhan Qu, Sofia Miren Sujuco, Tomas San Miguel, Mira Zeitlin

Graphic Design/Formatting by Sofia Miren Syjuco.

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