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Adela (b.1995) is a 2D/3D artist, game designer and producer at Carnegie Mellon University.

She's fascinated by where mechanics and story meet: to tell a story with an impact. She pursues this through character design and extensive world building and game design. She is constantly exploring tools and frameworks to bring her art to the best and most transporting form it can be.

Currently, she’s a senior and is looking for post-graduation employment opportunities.

References available upon request.